Proton beam with realistic geometry

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== <span style="color:#000080"> Introduction </span> ==
== <span style="color:#000080"> Introduction </span> ==
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This example shows the dose distribution in water along the incident proton beam. This example is very similar to the monoenergetic proton pencil beam example. The difference is that the beam is defined with realistic geometry. For the generation of the proton beam instead of particle gun, we use general particle source. For more details about general particle source look [https://geant4.web.cern.ch/geant4/UserDocumentation/UsersGuides/ForApplicationDeveloper/html/ch02s07.html here].   
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This example shows the dose distribution in water along the incident proton beam. This example is very similar to the monoenergetic proton pencil beam example. The difference is that the beam is defined with realistic geometry. For the generation of the proton beam instead of particle gun, we use general particle source. For more details about general particle source look [https://geant4.web.cern.ch/geant4/UserDocumentation/UsersGuides/ForApplicationDeveloper/html/ch02s07.html here].
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The slices are created using '''G4PVReplica'''. The energy and dose are scored using user defined class '''G4UserSteppingAction'''.   
== <span style="color:#000080"> Setting up the environment </span> ==  
== <span style="color:#000080"> Setting up the environment </span> ==  

Revision as of 12:07, 23 July 2014

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