| |||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Contains infomation on the whole Event, such as
event shape variables and missing momentum.
It also summarises the number of various particles
found in the event, for rapid event selection in
user analysis code.
Field Summary | |
private double | m_eventCircularity |
private int | m_evtNumber |
private double | m_jetCircularity |
private int | m_nBJets |
private int | m_nCJets |
private int | m_nElectrons |
private int | m_nIsolatedMuons |
private int | m_nJets |
private int | m_nNonIsolatedMuons |
private int | m_nPhotons |
private int | m_nTauJets |
private double | m_oblateness |
private HepLorentzVector | m_pEscaped |
private HepLorentzVector | m_pMiss |
private int | m_runNumber |
private int | m_signalProcess |
private double | m_thrust |
Constructor Summary | |
EventHeader(const int runNumber, const int evtNumber, const int signalProcess, const int nElectrons, const int nIsolatedMuons, const int nNonIsolatedMuons, const int nPhotons, const int nJets, const int nBJets, const int nCJets, const int nTauJets, const double jetCircularity, const double eventCircularity, const double thrust, const double oblateness, const HepLorentzVector pMiss, const HepLorentzVector pEscaped) Constructor | |
EventHeader() Default Constructor required by Athena |
Destructor Summary | |
virtual | ~EventHeader() Default Destructor |
Method Summary | |
static const CLID & | classID() |
virtual const const CLID & | clID() |
double | eventCircularity() Get method |
int | evtNumber() Get method |
double | jetCircularity() Get method |
int | nBJets() Get method |
int | nCJets() Get method |
int | nElectrons() Get method |
int | nIsolatedMuons() Get method |
int | nJets() Get method |
int | nMuons() Get method |
int | nNonIsolatedMuons() Get method |
int | nPhotons() Get method |
int | nTauJets() Get method |
double | oblateness() Get method |
HepLorentzVector | pEscaped() Get method |
HepLorentzVector | pMiss() Get method |
int | runNumber() Get method |
virtual StreamBuffer & | serialize(StreamBuffer & s) Input streamer |
virtual const StreamBuffer & | serialize(StreamBuffer & s) Output streamer |
int | signalProcess() Get method |
double | thrust() Get method |
Field Detail |
private double m_eventCircularity
private int m_evtNumber
private double m_jetCircularity
private int m_nBJets
private int m_nCJets
private int m_nElectrons
private int m_nIsolatedMuons
private int m_nJets
private int m_nNonIsolatedMuons
private int m_nPhotons
private int m_nTauJets
private double m_oblateness
private HepLorentzVector m_pEscaped
private HepLorentzVector m_pMiss
private int m_runNumber
private int m_signalProcess
private double m_thrust
Constructor Detail |
public EventHeader(const int runNumber, const int evtNumber, const int signalProcess, const int nElectrons, const int nIsolatedMuons, const int nNonIsolatedMuons, const int nPhotons, const int nJets, const int nBJets, const int nCJets, const int nTauJets, const double jetCircularity, const double eventCircularity, const double thrust, const double oblateness, const HepLorentzVector pMiss, const HepLorentzVector pEscaped)
public EventHeader()
Method Detail |
public virtual ~EventHeader()
Method Detail |
public static const CLID & classID()
public virtual const const CLID & clID()
public double eventCircularity()
public int evtNumber()
public double jetCircularity()
public int nBJets()
public int nCJets()
public int nElectrons()
public int nIsolatedMuons()
public int nJets()
public int nMuons()
public int nNonIsolatedMuons()
public int nPhotons()
public int nTauJets()
public double oblateness()
public HepLorentzVector pEscaped()
public HepLorentzVector pMiss()
public int runNumber()
public virtual StreamBuffer & serialize(StreamBuffer & s)
public virtual const StreamBuffer & serialize(StreamBuffer & s)
public int signalProcess()
public double thrust()
| |||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |