Hold trigger decision information. More...
#include <TriggerDecision.hh>
Public Member Functions | |
TriggerDecision () | |
void | setEvent (const Event &evt) |
Set the event from which the TriggerConfiguration will be obtained. | |
bool | passesL1 (const string &name) |
bool | passesL2 (const string &name) |
bool | passesEF (const string &name) const |
Friends | |
class | DataConverter |
Hold trigger decision information.
Definition at line 22 of file TriggerDecision.hh.
ForIA::TriggerDecision::TriggerDecision | ( | ) |
Constructor
Definition at line 10 of file TriggerDecision.cxx.
bool ForIA::TriggerDecision::passesEF | ( | const string & | name ) | const |
Did the trigger pass the named EF item
name | The name of the EF trigger |
Definition at line 59 of file TriggerDecision.cxx.
bool ForIA::TriggerDecision::passesL1 | ( | const string & | name ) |
Did the trigger pass the named L1 item
name | The name of the L1 trigger |
Definition at line 19 of file TriggerDecision.cxx.
bool ForIA::TriggerDecision::passesL2 | ( | const string & | name ) |
Did the trigger pass the named L2 item
name | The name of the L2 trigger |
Definition at line 79 of file TriggerDecision.cxx.
void ForIA::TriggerDecision::setEvent | ( | const Event & | evt ) |
Set the event from which the TriggerConfiguration will be obtained.
Definition at line 13 of file TriggerDecision.cxx.
friend class DataConverter [friend] |
Definition at line 60 of file TriggerDecision.hh.